Mon. Jul 4th, 2022

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The report “Casino Gaming Equipment Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027” has been added to Research and markets offering.

The global casino gaming equipment market reached $ 11 billion in 2021. Looking to the future, the publisher expects the market to reach $ 13.2 billion in 2027, showing a CAGR of 3, 1% during 2022-2027. Given the uncertainties of COVID-19, they are continuously monitoring and evaluating the direct and indirect influence of the pandemic. This knowledge is included in the report as the main contributor to the market

Casino gaming equipment is gaming machines and tools that are used to play and ensure transparency in casino operations. Roulette wheels, gaming tables, shuffling machines, player tracking systems, slot machines, video poker machines and video lottery terminals are some of the most used casino gaming equipment.

These machines are used for playing poker, big six wheels, baccarat, blackjack, craps and a five card draw. The team offers greater profitability, convenience, security and profitability. They are also used to analyze player behavior and authenticate original and counterfeit banknotes. As a result, casino gaming equipment is widely used in malls, casinos, and gambling venues.

Casino Gaming Equipment Market Trends:

The significant growth of the commercial casino industry worldwide is creating a positive outlook for the market. In addition, the shift in consumer preference from traditional casino tables to electronic gaming tables is fostering market growth. These electronic gaming tables provide an exciting live stadium environment, control the speed of the game, require minimum bets, and protect the player from betting fraud. In line with this, convenient access to online casinos that can be used through mobile phones also contributes to the growth of the market.

In addition, various technological advances, such as the growing adoption of virtual reality (VR), artificial intelligence (AI) and Internet of Things (IoT) technologies in smart casinos, are driving growth. of the market. These technologies help maintain the transparency of gaming activities and provide an immersive experience for the player. They also help to analyze player-related data and to recognize the symptoms of unhealthy play patterns in at-risk players.

Other factors, including the liberalization and cultural acceptance of gambling and casinos in various countries, along with increasing consumer spending capacity, are expected to drive the market toward growth.

Key market segmentation:

The publisher provides an analysis of the key trends in each sub-segment of the global casino gaming equipment market, along with global, regional and national forecasts from 2022 to 2027. Our report has categorized the market by type product, installation, operating mode, and end user

Division by product type:

  • Slot machines
  • Video lottery terminal
  • Video poker machines
  • Others

Decomposition by installation:

  • Installed inside the casino
  • Installed outside the casino

Division by mode of operation:

End User Separation:

  • Casinos
  • Shopping centers
  • Leisure centers
  • Others

Division by region:

  • North America
  • United States
  • Canada
  • Asia-Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Indonesia
  • Others
  • Europe
  • Germany
  • France
  • United Kingdom
  • Italy
  • Spain
  • Russia
  • Others
  • Latin America
  • Brazil
  • Mexico
  • Others
  • Middle East and Africa

Competitive landscape:

The competitive landscape of the industry has also been examined along with the profiles of key players which are Abbiati Casino Equipment Srl, AGS LLC, Aristocrat Leisure Limited, Cammegh, Euro Games Technology OOD, Everi Holdings Inc., Incredible Technologies Inc., International Game Technology PLC, Jackpot Digital Inc., Konami Holdings Corporation, Novomatic, Scientific Games Corporation and TCS John Huxley Ltd. (Victoria Holdings Ltd.)

Key questions answered in this report:

  • How has the global casino gaming equipment market fared and how will it work in the coming years?
  • What has been the impact of COVID-19 on the global casino gaming equipment market?
  • What are the main regional markets?
  • What is the market breakdown by product type?
  • What is the breakdown of the market depending on the installation?
  • What is the market breakdown depending on the mode of operation?
  • What is the market breakdown based on end user?
  • What are the different stages of the industry value chain?
  • What are the key factors and challenges in the industry?
  • What is the structure of the global casino gaming equipment market and who are the key players?
  • What is the degree of competition in the sector?

Key topics covered:

1 Prologue

2 Scope and methodology

3 Executive Summary

4 Introduction
4.1 Overview
4.2 Key trends in the sector

5 Global Casino Gaming Equipment Market
5.1 Market overview
5.2 Market performance
5.3 Impact of COVID-19
5.4 Market forecast

6 Market distribution by product type
6.1 Slot machines
6.1.1 Market trends
6.1.2 Market forecast
6.2 Video lottery terminal
6.2.1 Market trends
6.2.2 Market forecast
6.3 Video Poker Machines
6.3.1 Market trends
6.3.2 Market forecast
6.4 Others
6.4.1 Market trends
6.4.2 Market forecast

7 Breakdown of the market by installation
7.1 Installed inside the casino
7.1.1 Market trends
7.1.2 Market forecast
7.2 Installed outside the casino
7.2.1 Market trends
7.2.2 Market forecast

8 Market division by mode of operation
8.1 Mounted on the ground
8.1.1 Market trends
8.1.2 Market forecast
8.2 Laptop
8.2.1 Market trends
8.2.2 Market forecast

9 Market division by end user
9.1 Casinos
9.1.1 Market trends
9.1.2 Market forecast
9.2 Shopping centers
9.2.1 Market trends
9.2.2 Market forecast
9.3 Leisure centers
9.3.1 Market trends
9.3.2 Market forecast
9.4 Others
9.4.1 Market trends
9.4.2 Market forecast

10 Market breakdown by region

11 SWOT analysis

12 Value Chain Analysis

13 Analysis of the five Porter forces

14 Price analysis

15 Competitive landscape
15.1 Market structure
15.2 Key actors
15.3 Profiles of key actors
15.3.1 Abbiati Casino Equipment Srl
15.3.1.1 Company overview
15.3.1.2 Product portfolio
15.3.2 AGS LLC
15.3.2.1 Company overview
15.3.2.2 Product portfolio
15.3.3 Aristocrat Leisure Limited
15.3.3.1 Company overview
15.3.3.2 Product portfolio
15.3.3.3 Finance
15.3.3.4 SWOT analysis
15.3.4 Cammegh
15.3.4.1 Company overview
15.3.4.2 Product portfolio
15.3.5 Euro Games Technology OOD
15.3.5.1 Company overview
15.3.5.2 Product portfolio
15.3.6 Everi Holdings Inc.
15.3.6.1 Company overview
15.3.6.2 Product portfolio
15.3.6.3 Finance
15.3.7 Incredible Technologies Inc.
15.3.7.1 Company overview
15.3.7.2 Product portfolio
15.3.8 International Game Technology PLC
15.3.8.1 Company overview
15.3.8.2 Product portfolio
15.3.8.3 Finance
15.3.9 Jackpot Digital Inc.
15.3.9.1 Company overview
15.3.9.2 Product portfolio
15.3.9.3 Finance
15.3.10 Konami Holdings Corporation
15.3.10.1 Company overview
15.3.10.2 Product portfolio
15.3.10.3 Finance
15.3.10.4 SWOT analysis
15.3.11 Novomatic
15.3.11.1 Company overview
15.3.11.2 Product portfolio
15.3.12 Scientific Games Corporation
15.3.12.1 Company overview
15.3.12.2 Product portfolio
15.3.12.3 Finance
15.3.12.4 SWOT analysis
15.3.13 TCS John Huxley Ltd. (Victoria Holdings Ltd.)
15.3.13.1 Company overview
15.3.13.2 Product portfolio

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